guide for hack clubbers wanting to run something of their own!
what is a you ship we ship?
a you ship we ship event (ysws) is a hack club event that functions like this:
FIRST: the participant creates a project.
- the project must be a technical project — or only the technical part of the project counts. examples of technical projects: apps, websites, games, 3d models, hardware designs, plugins for software, electronics systems. non-technical projects (eg: writing a book, making a song,
- yswses may then impose further restrictions on what that project is. some events are tailored towards a specific kind of project, like a personal website or a retro video game.
examples of past project types
- make a specific thing
- hivemind: make a roguelike
- thunder: make a slack bot
- cmd+k: make a raycast extension
- hackpad: make a macropad
- use a specific tool
- railway: use ruby on rails
- smelt: use svelte/sveltekit
- jumpstart: use godot
- make a generic thing
- juice, milkyway: make a game
- highway, blueprint: make a hardware project
- challenge-based
- saycheese: fit a program into a qr code
- roulette: make a game based on the wheels you spin
- generic
- summer of making, neighborhood, moonshot — make anything you want!
THEN: the participant is rewarded with a prize.
- prizes range from physical items (bubble tea, a framework laptop, a piece of hardware) to digital items (online gift cards, licenses to software) to adventures (an invite to an in-person hackathon or trip somewhere)